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21. [Proposal]Making a scaning interface more functional and convinient - in Assembly Hall [original thread]
After playing with new scanning interface a little, I've became a little dissapointed. No, signitures which don't dissapear when out of probe's scanning range are great. But new custom formations is pretty usless in its current state, because desp...
- by Kyon Rheyne - at 2013.09.03 16:21:00
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22. [Odyssey 1.1] Medium Rail, Beam and Artillery rebalance - in Player Features and Ideas Discussion [original thread]
Mournful Conciousness wrote: CCP will have this data in a database. I am pretty sure that it if there was an imbalance, with the current prevailing pro-active mood, they'd fix it. It's not 2011 anymore. Than how about that sentry drone th...
- by Kyon Rheyne - at 2013.09.02 20:12:00
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23. [Odyssey 1.1] Medium Rail, Beam and Artillery rebalance - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: As for missions, no one is forcing you to use T2 ammo, most people don't use T2 for missions in general regardless of race. And that mean to be greatly disatvantaged in form of PVE which assume some form of competio...
- by Kyon Rheyne - at 2013.09.02 20:07:00
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24. [Odyssey 1.1] Medium Rail, Beam and Artillery rebalance - in Player Features and Ideas Discussion [original thread]
Lucine Delacourt wrote: Projectiles are far and away the best and most used weapon system in the game. It's T2 ammo doesn't need a buff. And I've heard quite the opposite more than once. I can't claim that I was able to compare all weapon s...
- by Kyon Rheyne - at 2013.09.02 19:53:00
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25. [Odyssey 1.1] Medium Rail, Beam and Artillery rebalance - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: On the other hand it's also possible that CCP took this into account in the original projectiles rebalance and the ammo would have to lose a bit of damage in order to gain that damage variation. Well, I would love t...
- by Kyon Rheyne - at 2013.09.02 18:30:00
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26. [Odyssey 1.1] Medium Rail, Beam and Artillery rebalance - in Player Features and Ideas Discussion [original thread]
Mournful Conciousness wrote: ... along with T2 blaster ammo, conflagration and T2 missiles of all kinds.... ...what's your point, sir? I've submited corrections to this post after you've quoted it. My main point is that it should has its ...
- by Kyon Rheyne - at 2013.09.02 15:07:00
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27. [Odyssey 1.1] Medium Rail, Beam and Artillery rebalance - in Player Features and Ideas Discussion [original thread]
Will arti/autocannons get some close attention in near future? What the one of their stated biggest advantages? Its diversity of damage types they can deliver... with t1/faction ammo. But not with t2, for some reason. We have t2 versions for only ...
- by Kyon Rheyne - at 2013.09.02 14:51:00
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28. Isn't Ishtar a bit overpowered currently? - in Ships and Modules [original thread]
Chainsaw Plankton wrote: but I saw a post on the forums saying npcs are shooting all the drones and drone boats are useless in pve!!!! Dunno about that, but while I'm not even a drone boat pilot, I've been hearing more than enough recently ab...
- by Kyon Rheyne - at 2013.09.02 07:47:00
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29. Tech 3 cruisers banned from highsec DED sites? (Currently on SiSi) - in Player Features and Ideas Discussion [original thread]
Hi all. So, is t3 banned from high sec DEDs or not? I've just met tengu in unrated Angel Watch combat site. I saw a thrasher here in first pocket, hanging at the gate to the second, could he somehow drag this tengu in, then, through inviting it to...
- by Kyon Rheyne - at 2013.09.01 08:59:00
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30. Isn't Ishtar a bit overpowered currently? - in Ships and Modules [original thread]
From my observation, It can deliver rediculosly high DPS, literally obliterating even quite tough overseers in combat sites. The one I would spent at least 3-5 minutes to kill with my vagabond, after dealing with his bodyguard (or they will repair...
- by Kyon Rheyne - at 2013.08.31 12:47:00
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31. [Proposal] Option/ability to search through contents of corporate hangar and con... - in Assembly Hall [original thread]
I'm refering to the "Search" option of "Personal Assets" toolset. Currently assets which were placed into containers in station's hangar, or into the corporate hangar, cannot be located using this featerue. This creates a lot of inconviniece while...
- by Kyon Rheyne - at 2013.08.29 18:19:00
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32. Is their a reason Eve does not do Skills for PLEX. X amount of Skills Unallocate... - in Assembly Hall [original thread]
3055 NONE wrote: or If you can make 37 Billion ISK to pay for skills than also be my guess, You are telling like this is something but this done relatively easy by farming sites in nulls with couple of tenga alts, or sweeping wormholes wi...
- by Kyon Rheyne - at 2013.08.22 19:04:00
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33. [Proposal] Very Reasonable Request - Alphabetize Bookmark Folders - in Assembly Hall [original thread]
Can I also ask for sane way for exchanging your bookmarks? Thats good you can transform it in the game item, but there has to be a way to easly share it through chat or mail also. When in deep null/wormhole space you must uncloak just to make an b...
- by Kyon Rheyne - at 2013.08.22 00:31:00
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34. [Proposal]Repeating ship bumping in higsec space should attract concord's at... - in Assembly Hall [original thread]
Malcanis wrote: What risk does a miner face that a bumper doesn't? Why has discussion came down to miners suddenly? Bumpers are more of a threat in suicide ganking scheme. Here they face almost no risks while basically asist criminals and ...
- by Kyon Rheyne - at 2013.08.21 09:26:00
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35. [Proposal] Make the Abilitiy to Attack Corp Members a Grantable Role. - in Assembly Hall [original thread]
Lykouleon wrote: Quote: All those who are trying to retort with real world examples miss (I hope unintentionally) one very important thing. In real world the corporation in fact has ways to retaliate. War decs, locator agents, mail spam a...
- by Kyon Rheyne - at 2013.08.20 08:12:00
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36. [Proposal]Repeating ship bumping in higsec space should attract concord's at... - in Assembly Hall [original thread]
Reason: bumping heavily abused mainly to devoid targeted for suicide ganking ship of warping ability through interfering with its allining while its being pushed away from gate to ease the looting process afterwards. Its also being used by well kn...
- by Kyon Rheyne - at 2013.08.17 23:31:00
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37. Bounty Mechanics - in Assembly Hall [original thread]
We are bickering for nothing. There is nothing wrong with placing bountys on whoever you want. What is needed is a tool to easly filter such bogus bountys out, leaving only most significant ones. Like additional filter for overview, which will sho...
- by Kyon Rheyne - at 2013.08.17 16:45:00
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38. Proposal: Gambling in stations - in Assembly Hall [original thread]
You've read my mind. This would be one of the most astonishing additions to EVE universe. I would love to see some space Las Vegas in nulsec npc security zone where decent security maintained by some shady crime syndicate and constant struggle for...
- by Kyon Rheyne - at 2013.08.17 16:10:00
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39. [Proposal] Suspect flag for ninja-salvaging in highsecs. - in Assembly Hall [original thread]
ShahFluffers , people sometimes make bad descisions, even if they are EVE game designers. That happened in past, this will happen in future, sad thing. As for this condtradicting qoute, GM Faolchu wrote: Salvaging other peoples wrecks.... Th...
- by Kyon Rheyne - at 2013.08.16 18:42:00
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40. [Proposal] Make the Abilitiy to Attack Corp Members a Grantable Role. - in Assembly Hall [original thread]
All those who are trying to retort with real world examples miss (I hope unintentionally) one very important thing. In real world the corporation in fact has ways to retaliate. Some corporations, not so law abiding as others, like different crime ...
- by Kyon Rheyne - at 2013.08.16 16:39:00
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